Lol Hammond- Guest Lecture #4

Lol Hammond is a Music Supervisor at Vertigo Films. He explained his career within the film industry and what he is currently working on.

A music supervisor works very closely with the director of a film. They work together on deciding what music cue is needed at certain points in the film and also what genre/mood of music it needs to be. Lol explained the importance of music within film and how it drives the narrative and also how certain scenes can fall flat without it. But, there is a skill on knowing when music is not needed also, as it can make the contents of particular scenes seem too busy. He has worked on variety of low budget projects and high budget projects such as Sky’s new television show ‘Britannia’, which is currently under production and has an estimated cost of £4 million per episode.

He explained the licensing process of using selected music and how he has to have a good relationship with record companies to reach a deal for using their music. Usually when the music is given to the film to be used, more often than not the record companies don’t allow them to chop and rearrange the music.

An interesting aspect of Lol’s work process was how he had to figure out what mood certain scenes were without actually seeing the final cut. He has to look at quick snippets of the scene and look at story boards to determine what music should be used.

 

Overall, Lol’s lecture was incredibly interesting. It was refreshing to see learn something new in the industry that I haven’t considered before.

Helen McCarron and Claire Butler

This guest lecture was all about careers and employability. It showed you an in depth look into the world of sound design and how to make yourself employable. We were showed support services for self employment.

A report form Creative Skill Set Work Force stated the ‘30% of people working in creative media are freelance’ and that 67% are in Audio. So a lot needs to be learnt if you want to go into freelance.

If you want to go into freelance you need to register with the HM Revenue and Customs as a sole trader. You usually make two tax payments a year, one on the 31st of January and one on the 31st of July and that you must keep records of at least 5 years after your first submission on the 31st of January.

You can also include travel costs, telephone bill and uniform as business expenses and you can claim for business expenses within those costs. If your phone bill cost £200 and your business is using £70 of that, you can claim £70 of that back.

The anual threshold of tax is £11,00 so you start paying tax when you are earning more than that. If you are working both as  freelance and as a part-time worker, you still need to declare your tax on both jobs.

A fantastic look into the world of freelance from a business perspective. It was a refreshing take on freelance, telling us what to expect when it comes to paying the bills and organising your finances.

Recording Foley

The art if foley is to record the diegetic sounds that are seen on screen. Take Walter Murch’s perspective on foley; ‘It isn’t technically perfect and it should fool the listener in thinking it is really the production sound’ (Vanessa, 2009, 86).

There are many different methods of recording foley but its all about experimenting with what works well for the particular piece you are recording. There are many different factors that you need to consider; What microphone sounds best and the distance of microphone from the recording source are common examples. Some foley artists like to record close to the source to capture a clear recording and others record further away creating space in the scene. You can record with multiple microphones; one for footsteps and props and the other for room reflection. (Vanessa, 2009, 87)

When recording footsteps the foley artist should consider what type of shoes should be used, the surface they are walking on, the microphone used and the distance from the microphone as it affects the performance of the recording. (Vanessa, 2009, 87) It’s not as simple as using the same shoe as the character on screen is using. You have to carefully trail and select a shoe that isn’t too high pitched or too bright as this will not blend in with the dialogue track nicely. You should also be wary of walking over dialogue tracks as to not cover them. Being subtle is key. (Vanessa, 2009, 88) If the character on screen walks on multiple surfaces in a scene, you need to plan each each so you can change from one surface to another. (Vanessa, 2009, 88) Footsteps are incredibly important as they can add different characteristics to characters.

When recording props, it is good to have as many different samples available. This will allow you to experiment as each different prop will have subtle differences that can add interesting aspects to the picture. (Vanessa, 2009, 111) An example is that not one piece of paper does not have all the characteristics of all paper sounds. (Vanessa, 2009, 111) ‘It’s not always the tool, its how you use it’ (Vanessa, 2009, 117)

You can enhance characters on screen by recording their cloth movement. This is what is called a cloth path. You record it with the dialogue movement of the character. You have speciality cloth such as leather that would be treated as a separate prop. The original way to record cloth was to record it to the movement of the characters seen on screen. Robert Rutledge developed an easier method called a ‘single cloth pass’ (Vanessa, 2009, 120). This when you record cloth to the recorded footstep cue. You can also combine footsteps and cloth in the same cue, recording them at the same time.

The foley mixer is responsible for recording the sounds that the foley artist is creating. (Vanessa, 2009, 145) The mixers job is too (Vanessa, 2009, 146):

  • Record the foley
  • Set and mix the levels
  • Identify any problems in the track
  • Microphone placements
  • Assisting with the foley artist

To be a good mixer, you need to know the job of a foley artist. You need a special eye for cues and sync and a great ear for aesthetics. (Vanessa, 2009, 146) They understand good story telling with sound and know how to execute it well. (Vanessa, 2009, 148)

Some mixers like very little room reflection, to get a dry recording so they can manipulate in post production (Vanessa, 2009, 151). Others prefer an open space recording, capturing the natural reverb of the room, reducing the need for artificial reverb.

It’s all about creating reality through the use of everyday sounds without being noticed. You have to be careful not to cover the dialogue track which is the aspect that the audience need to hear and not to be distracted from.

Editing Foley

Editing foley is all about cleaning up any problems that might occur during the recording process of foley. They make sure that each foley cue flows from one to another naturally, not breaking the illusion of the art of foley to the audience (Vanessa, 2009, 160). The editor needs to make sure they do not under cut or over cut the foley cues so the characterisation of each cue isn’t affected.

Tips before editing (Vanessa, 2009, 161)

  • Listen to the entire cue before editing
  • Establish the “sweet spot” of the cue
  • Establish what needs to be heard and what doesn’t

Don’t just cut the cue to the wave form you see. Editors listen to the whole of the cue in fine detail along with the image (Vanessa, 2009, 167). They determine the meaning that the specific sound has to the image. What is it adding to the scene? is it necessary? these are the elements you need to consider when editing foley.

 

Friday 11th November Tutorial

This session was to discuss our plan before we started the location sound for ‘Cognition’ on the 14th of November. We told him about the sudden change of location for our film and our concerns. The concerns being that we felt it was to noisy with traffic and that it could potentially risk the dialogue. David took our concerns on board and then told us that we’d have to make the best of it as at the end of the day, it was the directors decision.

This left me feeling confident and excited for the challenge ahead.

Group Meeting #6- 25th October 2016

Hannah went through our research and said how happy and impressed she was with our work. It answered all the questions and queries she had about the location sound and post-production sound process she had.

Established our shooting dates which will be the 16th-18th of November.

We have a new location which will be in Hannah’s spare bedroom which will give us the time we need to dress the set properly and dampen the room to make it as quiet as possible. We will be going to record a wild track on the 28th of October to check out what the limitations might be and to see what interior and exterior noises may be an issue when it comes to shooting our film.

A short meeting just to check everyone is on the right track and we’re heading in the right direction.